I'm quite busy right now and I have been busy for the last two weeks, I hope to get some free time soon... I'm sorry about that
BTW I create a mail, so you can send anything related to my games to me, it's killdaducks@gmail.com
Feel free to contact me.
As I said, here it is, an alpha release, still buggy, but doesn't matter :P. However there are some things you should know:
-You can only use letters, numbers and dots for password and username
-Giving the background a huge opacity may be dangerous... Seriously...
Now you're ready to go! DOWNLOAD IT!
Update: I found a bug, and I need you to take care for the moment: When you launch the game the first time and you create an account you have to close the game and relaunch it to be able to send scores. I'm sorry about that I will fix it soon.
Grav is going very well even if I had not a lot of time to code it, I porgressed in the project a lot, and I have good news! I have a song, well I'm not completly sure about song yet... but I'm sure about the artist. LukHash has composed really nice music and i contacted him today to ask the permission about adding to the game and even about adding them to Kill da Ducks (since they fit very well) and guess what... he is ok! He was very kind and answer fast my petition, I liked that.
Here is his website: http://www.lukhash.com
It's a very polished flash-based website, you should check it.
The song i'm going to use is that one:
Well about Grav, let's take a look to it.
As you can see it's almost complete, (for a playable version). I need to do an update checker (easy and fast) and a text showing you highscore on the game screen, that's all! So I'm pretty sure that tomorrow I will post a playable version ^^. It will be avaible for Windows and Mac, I'm sorry about Linux, I still have some problem to compile run SFML Applications And I didn't find a solution...