The Begining of Kill da Ducks

Learn how it was at the begining.

Last progress entry

See how the game development is going

Grav

A WIP arcade hard game you should check :P

Last Bug revealed

Look at the game's bugs and have some fun!

About me

Just a bit of information about myself.

Feb 18, 2012

Working on a Game Engine

Well, things got serious and I started to work in a game engine together with a friend. The whole thing is getting better and better with time. The project is being written in C++ using SFML 2 (as I did for my other games like Grav and Kill da ducks).

As I'm working with that GameEngine I'm not going to improove Kill da Ducks Engine as I will be using the one I'm doing now. For now It doesn't have many features but it works right. Currently we are working with Configuration files alowwing us to map the Key to Action easily. The Engine aims to be Fast and easy to use.
I have not much to show, only this video using the particle engine (which is simple but fast thanks to SFML 2).
BTW I'm really sorry not posting anything in a while :P I don't get many visistor but I can see I get some of them daily (Who the f**** visits that?!); anyway thanks for being there.