The Begining of Kill da Ducks

Learn how it was at the begining.

Mar 3, 2012

Some Verlet

Working with my friend in the game engine I talked last post, we got something really nice and fun using Verlet integration. He wrote that part of the code and I added the display with OpenGL, I also created a cloth using constarint and mapped a texture on it. The game engine is going well, even if we already have a working collision system and some basics physics that only works with AABB (non rotaed rectangles), integrating something better could be cool. Weeks ago I implemented a SAT collision...

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